Only through fantasy settings did CA succeed in keeping players on their toes throughout the campaign (except Mortal Empires). You wait to grow army, invade, defeat the enemy, and repeat until the victory conditions are met. By mid-late game, the game tends to suffer from dullness. Total War series have historically suffered from depreciating complexity as the campaigns went on. Now, with all these combined, I think CA can make the best campaign experience yet with the combination of medieval setting. I don't know how it will actually turn out, but I have confidence that it will add new depths to campaign and how the player chooses to lead one's faction. Now, with regard to TK:TW, I am very much excited about character progression and how they can join or leave your faction army. It added new depths to the political landscape of campaigns that I hadn't seen before. You have a bunch of sub-factions that you can Confederate with to expand your faction, which, in my opinion, is an awesome feature that deserves further development and fine tuning. I'd like to first mention that I personally liked the political aspect of Warhammer series. I think I've seen enough of what TK:TW has to offer to provide suggestions for the next title somewhere along the line. It's too early to talk about next installments, but I think it's worth a talk. 2K A Total War Saga: Thrones of Britannia.844 A Total War Saga: Fall of the Samurai.
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